Alex is an accomplished Expert Environment Artist currently employed at That's No Moon with over a decade of experience. With an impressive track record, Alex has held leadership positions as a Lead Environment Artist at outsource studios, contributing to the development of acclaimed titles like Returnal and Scavengers. Seeking new challenges, Alex made the transition to in-house development at Counterplay Games, where they played a pivotal role in the release of the highly anticipated PS5 game, Godfall. More recently, Alex worked with Respawn Entertainment on the exciting new project, Star Wars: Jedi Survivor.
During his game development journey, Alex made significant contributions to the art community whilst working at ArtStation. They not only managed the learning platform but also hosted the popular ArtStation podcast, amplifying the voices of artists within the company and beyond. Alex's multifaceted background and extensive experience in the industry make them a valued professional in the field of environment art.
Alex's artistic vision draws inspiration from the realms of cinematography and photography. Departing from realism, he embraces naturalism to capture subjects and the world as perceived by our own eyes, rather than simply replicating their objective forms. He tastefully exercises creative freedom in his noble quest to unveil not only the outward facades of objects but also their deeper, intrinsic meanings.